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Project End of the Rails
Project type
Game Creating
Date
September 2025
Role
Art Lead
Itch IO
Link :
This is a game I created with a team in a university project called: End of the Rail. Its a roguelite pixel-art game developed for 3 months, themed around Expectation vs Reality.
As the Art Lead for End of the Rail, developed during the Game Project Studio (GPS) course, I was responsible for defining the game’s visual direction and ensuring consistency across all art assets. This project was also my first major experience working with pixel art, which required me to quickly learn and adapt to a new medium while leading the visual development of the game.
This experience challenged me to lead while learning, and it strengthened my understanding of pixel art fundamentals, art direction planning, and visual storytelling. End of the Rail marked an important step in my growth as an artist and art lead, and motivated me to continue developing my skills in art and game art direction.







